For my final project at Peacock, I led prototyping for a new way to browse the most popular titles on desktop web, pushing my animation skills to new heights.
For my first project as a lead Design Engineer, I worked zero-to-one with designers and PMs building and testing numerous prototypes for an onboarding personalization flow, leading to significant increases in platform-wide engagement metrics.
In a departure from my usual React prototyping, I helped build a SwiftUI prototype of the next-generation Browse experience with a particular emphasis on animation with the aim of increasing engagement by reducing time to video playback.
For my first project at Peacock, I had the privilege of prototyping a new feature that allows storytellers to add interactivity to TV shows and movies. After shipping, it achieved a 25% CTR with the vast majority of those viewers engaging with every single piece of extra content, exceeding our most optimistic KPI projections.
For our Carnegie Mellon MHCI Capstone project, my team and I reimagined family interaction in cars by reframing the car as a game console. In the process, I built and user tested a robot using Arduino, Raspberry Pi, and WebSockets as well as a responsive project website.
